William N. Lowe is a game audio designer based in Brooklyn, NY working for Clean Cuts Interactive. He has just completed the critically acclaimed VR title Asgard’s Wrath 2 with Sanzaru Games, and has previously worked on Lego 2K Drive, WWE 2K22, and NBA 2K22 along with film, TV, audio book, and podcast projects. He is also the Product Manager for AVAE’s Canvas, a live production audio playback and show control software.
Recently, William has been developing VR ambience tools and techniques for every stage of the sonic process from recording to engine implementation. He has also been exploring more affordable and accessible audio tools, including being a member of the REAPER scripting community.
He is the recipient of the 2024 USITT Live Design LDI Rising Star Award. William previously worked as a theatrical sound designer at the John F. Kennedy Center, Mainstreet Musicals, Chautauqua Theater Company, Quantum Theater, Philadelphia Fringe, and Capital Fringe. He is a graduate of Carnegie Mellon University’s School of Drama and can be found at wnlsounddesign.com.